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» Human Place Learning in a Computer Generated Arena
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ECCE
2007
14 years 11 months ago
Design of argument diagramming for case-based group learning
Argument diagramming tools can improve reasoning and learning. They are likely to have a significant place in future virtual learning environments whose design will be dominated b...
John Dowell, Thomas Gladisch
ACII
2005
Springer
15 years 3 months ago
Gesture-Based Affective Computing on Motion Capture Data
Abstract. This paper presents research using full body skeletal movements captured using video-based sensor technology developed by Vicon Motion Systems, to train a machine to iden...
Asha Kapur, Ajay Kapur, Naznin Virji-Babul, George...
ICRA
2007
IEEE
165views Robotics» more  ICRA 2007»
15 years 3 months ago
Probabilistic Appearance Based Navigation and Loop Closing
— This paper describes a probabilistic framework for navigation using only appearance data. By learning a generative model of appearance, we can compute not only the similarity o...
Mark Cummins, Paul M. Newman
CGA
2011
14 years 1 months ago
Intuitive Interactive Human-Character Posing with Millions of Example Poses
We present a data-driven algorithm for interactive 3D human character posing. We formulate the problem in a maximum a posteriori (MAP) framework by combining the user’s inputs w...
Xiaolin K. Wei, Jinxiang Chai
CHI
2000
ACM
15 years 2 months ago
Instructional interventions in computer-based tutoring: differential impact on learning time and accuracy
We can reliably build “second generation” intelligent computer tutors that are approximately half as effective as human tutors. This paper evaluates two interface enhancements...
Albert T. Corbett, Holly J. Trask