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» Human Place Learning in a Computer Generated Arena
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ACMACE
2007
ACM
15 years 1 months ago
Motivated reinforcement learning for adaptive characters in open-ended simulation games
Recently a new generation of virtual worlds has emerged in which users are provided with open-ended modelling tools with which they can create and modify world content. The result...
Kathryn Elizabeth Merrick, Mary Lou Maher
AMDO
2006
Springer
15 years 1 months ago
Monocular Tracking with a Mixture of View-Dependent Learned Models
This paper considers the problem of monocular human body tracking using learned models. We propose to learn the joint probability distribution of appearance and body pose using a m...
Tobias Jaeggli, Esther Koller-Meier, Luc J. Van Go...
HT
2005
ACM
15 years 3 months ago
Distributed, real-time computation of community preferences
We describe the integration of smart digital objects with Hebbian learning to create a distributed, real-time, scalable approach to adapting to a community's preferences. We ...
Thomas Lutkenhouse, Michael L. Nelson, Johan Bolle...
CHI
2004
ACM
15 years 10 months ago
How to trust robots further than we can throw them
Panelists with backgrounds in diverse aspects of humanrobot interaction will discuss the challenges of human-robot interaction in terms of operator trust. The panel will showcase ...
David J. Bruemmer, Douglas A. Few, Michael A. Good...
CVPR
2007
IEEE
15 years 11 months ago
Discriminative Learning of Dynamical Systems for Motion Tracking
We introduce novel discriminative learning algorithms for dynamical systems. Models such as Conditional Random Fields or Maximum Entropy Markov Models outperform the generative Hi...
Minyoung Kim, Vladimir Pavlovic