Sciweavers

304 search results - page 28 / 61
» Human Place Learning in a Computer Generated Arena
Sort
View
ECTEL
2009
Springer
15 years 1 months ago
The Influence of Coalition Formation on Idea Selection in Dispersed Teams: A Game Theoretic Approach
In an open innovation environment, organizational learning takes place by means of dispersed teams which expand their knowledge through collaborative idea generation. Research is o...
Rory L. L. Sie, Marlies Bitter-Rijpkema, Peter B. ...
CGF
2008
149views more  CGF 2008»
14 years 9 months ago
Image-based Aging Using Evolutionary Computing
Aging has considerable visual effects on the human face and is difficult to simulate using a universally-applicable global model. In this paper, we focus on the hypothesis that th...
Daniel Hubball, Min Chen, Phil W. Grant
IWEC
2004
14 years 11 months ago
Enhancing the Performance of Dynamic Scripting in Computer Games
Unsupervised online learning in commercial computer games allows computer-controlled opponents to adapt to the way the game is being played. As such it provides a mechanism to deal...
Pieter Spronck, Ida G. Sprinkhuizen-Kuyper, Eric O...
ISI
2006
Springer
14 years 9 months ago
Entity Workspace: An Evidence File That Aids Memory, Inference, and Reading
An intelligence analyst often needs to keep track of more facts than can be held in human memory. As a result, analysts use a notebook or evidence file to record facts learned so f...
Eric A. Bier, Edward W. Ishak, Ed Chi
85
Voted
CVPR
2011
IEEE
14 years 5 months ago
Learning invariance through imitation
Supervised methods for learning an embedding aim to map high-dimensional images to a space in which perceptually similar observations have high measurable similarity. Most approac...
Graham Taylor, Ian Spiro, Rob Fergus, Christoph Br...