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» Human Place Learning in a Computer Generated Arena
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CHI
1998
ACM
15 years 1 months ago
The Progress Portfolio: Designing Reflective Tools for a Classroom Context
A great deal of effort has gone into developing open-ended inquiry activities for science education as well as complex computer tools for accessing scientific data to help student...
Ben Loh, Josh Radinsky, Eric Russell, Louis M. Gom...
COLING
2010
14 years 4 months ago
Learning Summary Content Units with Topic Modeling
In the field of multi-document summarization, the Pyramid method has become an important approach for evaluating machine-generated summaries. The method is based on the manual ann...
Leonhard Hennig, Ernesto William De Luca, Sahin Al...
NDSS
2003
IEEE
15 years 2 months ago
Fighting Spam by Encapsulating Policy in Email Addresses
Everyday network interactions require users to give out their email address, yet no guarantees can be made about how this address will be used. Sometimes the address is given to a...
John Ioannidis
ISWC
2006
IEEE
15 years 3 months ago
Towards Less Supervision in Activity Recognition from Wearable Sensors
Activity Recognition has gained a lot of interest in recent years due to its potential and usefulness for context-aware wearable computing. However, most approaches for activity r...
Tâm Huynh, Bernt Schiele
ISMAR
2009
IEEE
15 years 4 months ago
Advanced training methods using an Augmented Reality ultrasound simulator
Ultrasound (US) is a medical imaging modality which is extremely difficult to learn as it is user-dependent, has low image quality and many artifacts that depend on the viewing d...
Tobias Blum, Sandro Michael Heining, Oliver Kutter...