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» Human Place Learning in a Computer Generated Arena
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PERCOM
2007
ACM
15 years 9 months ago
Structural Learning of Activities from Sparse Datasets
Abstract. A major challenge in pervasive computing is to learn activity patterns, such as bathing and cleaning from sensor data. Typical sensor deployments generate sparse datasets...
Fahd Albinali, Nigel Davies, Adrian Friday
HIP
2005
Springer
172views Cryptology» more  HIP 2005»
15 years 3 months ago
Building Segmentation Based Human-Friendly Human Interaction Proofs (HIPs)
Human interaction proofs (HIPs) have become common place on the internet due to their effectiveness in deterring automated abuse of online services intended for humans. However, th...
Kumar Chellapilla, Kevin Larson, Patrice Y. Simard...
86
Voted
CORR
2010
Springer
143views Education» more  CORR 2010»
14 years 9 months ago
Algorithmic Detection of Computer Generated Text
ct Computer generated academic papers have been used to expose a lack of thorough human review at several computer science conferences. We assess the problem of classifying such do...
Allen Lavoie, Mukkai Krishnamoorthy
AAAI
2010
14 years 11 months ago
Generalized Task Markets for Human and Machine Computation
We discuss challenges and opportunities for developing generalized task markets where human and machine intelligence are enlisted to solve problems, based on a consideration of th...
Dafna Shahaf, Eric Horvitz
EGICE
2006
15 years 1 months ago
Intrinsically Motivated Intelligent Sensed Environments
Advances in intelligent agent research, such as curious agents and motivated learning agents, make possible a new kind of intelligent environment: a curious place. Previously, inte...
Mary Lou Maher, Kathryn Elizabeth Merrick, Owen Ma...