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GECCO
2008
Springer
179views Optimization» more  GECCO 2008»
14 years 10 months ago
Developing neural structure of two agents that play checkers using cartesian genetic programming
A developmental model of neural network is presented and evaluated in the game of Checkers. The network is developed using cartesian genetic programs (CGP) as genotypes. Two agent...
Gul Muhammad Khan, Julian Francis Miller, David M....
SPATIALCOGNITION
2000
Springer
15 years 1 months ago
Modelling Navigational Knowledge by Route Graphs
Navigation has always been an interdisciplinary topic of research, because mobile agents of different types are inevitably faced with similar navigational problems. Therefore, huma...
Steffen Werner, Bernd Krieg-Brückner, Theo He...
CLUSTER
2004
IEEE
15 years 1 months ago
Application-specific scheduling for the organic grid
We propose a biologically inspired and fully-decentralized approach to the organization of computation that is based on the autonomous scheduling of strongly mobile agents on a pe...
Arjav J. Chakravarti, Gerald Baumgartner, Mario La...
ATAL
2007
Springer
15 years 3 months ago
Multiagent based construction for human-like architecture
Collaborative construction is a main application in the field of autonomous systems. An interesting subject in the area is the construction of realistic human-like architecture. ...
Yifeng Zeng, Dennis Plougman Buus, Jorge Cordero H...
74
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PRIMA
2004
Springer
15 years 2 months ago
Handling Emergent Resource Use Oscillations
— Distributed computing systems are increasingly being created as self-organizing collections of many autonomous (human or software) agents cooperating as peers. Peer-to-peer coo...
Mark Klein, Richard Metzler, Yaneer Bar-Yam