The use of transparencies is a common strategy in visual representations to guarantee the visibility of different overlapping graphical objects, especially, if no visibility-decid...
In this paper we describe extensions to our work on ThinSight, necessary to scale the system to larger tabletop displays. The technique integrates optical sensors into existing of...
Shahram Izadi, Alex Butler, Steve Hodges, Darren W...
Many installations research efforts today explore how to engage participants with embedded digital content and applications in interactive environments. Yet the interactive design...
We present the design of Make a Riddle and TeleStory, educational applications developed on the Siftables platform for children aged 4-7 years. Siftables
are
hybrid tangible-g...
— This work adds the concept of object to an existent low-level attention system of the humanoid robot iCub. The objects are defined as clusters of SIFT visual features. When th...
Dario Figueira, Manuel Lopes, Rodrigo M. M. Ventur...