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ITS
2010
Springer
145views Multimedia» more  ITS 2010»
15 years 6 months ago
Predictors of Transfer of Experimental Design Skills in Elementary and Middle School Children
A vital goal of instruction is to enable learners to transfer acquired knowledge to appropriate future situations. For elementary school children in middle-high-SES schools, “exp...
Stephanie Siler, David Klahr, Cressida Magaro, Kev...
BCSHCI
2007
15 years 6 months ago
Visualising Bluetooth interactions: combining the Arc diagram and DocuBurst techniques
Within the Bluetooth mobile space, overwhelmingly large sets of interaction and encounter data can very quickly be accumulated. This presents a challenge to gaining an understandi...
Daragh Byrne, Barry Lavelle, Gareth J. F. Jones, A...
AAAI
2000
15 years 6 months ago
The Game of Hex: An Automatic Theorem Proving Approach to Game Programming
The game of Hex is a two-player game with simple rules, a deep underlying mathematical beauty, and a strategic complexity comparable to that of Chess and Go. The massive game-tree...
Vadim V. Anshelevich
MAGS
2008
122views more  MAGS 2008»
15 years 4 months ago
Integrating embodied conversational agent components with a generic framework
Embodied Conversational Agents (ECAs) are computer generated life-like characters that interact with human users in face-to-face conversations. To achieve natural multi-modal conve...
Hung-Hsuan Huang, Aleksandra Cerekovic, Kateryna T...
SIGDIAL
2010
15 years 2 months ago
Dialogue Act Modeling in a Complex Task-Oriented Domain
Classifying the dialogue act of a user utterance is a key functionality of a dialogue management system. This paper presents a data-driven dialogue act classifier that is learned ...
Kristy Elizabeth Boyer, Eun Y. Ha, Robert Phillips...
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