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AAAI
2007
15 years 6 months ago
Acquiring Visibly Intelligent Behavior with Example-Guided Neuroevolution
Much of artificial intelligence research is focused on devising optimal solutions for challenging and well-defined but highly constrained problems. However, as we begin creating...
Bobby D. Bryant, Risto Miikkulainen
AAAI
2008
15 years 6 months ago
Make3D: Depth Perception from a Single Still Image
Humans have an amazing ability to perceive depth from a single still image; however, it remains a challenging problem for current computer vision systems. In this paper, we will p...
Ashutosh Saxena, Min Sun, Andrew Y. Ng
AAAI
2007
15 years 6 months ago
Learning Large Scale Common Sense Models of Everyday Life
Recent work has shown promise in using large, publicly available, hand-contributed commonsense databases as joint models that can be used to infer human state from day-to-day sens...
William Pentney, Matthai Philipose, Jeff A. Bilmes...
AAAI
2007
15 years 6 months ago
An Intelligent System for Chinese Calligraphy
Our work links Chinese calligraphy to computer science through an integrated intelligence approach. We first extract strokes of existent calligraphy using a semi-automatic, twoph...
Songhua Xu, Hao Jiang, Francis Chi-Moon Lau, Yunhe...
AIIDE
2007
15 years 6 months ago
Automatic Design of Balanced Board Games
AI techniques are already widely used in game software to provide computer-controlled opponents for human players. However, game design is a more-challenging problem than game pla...
Joe Marks, Vincent Hom
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