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16 years 7 months ago
Simulating Humans: Computer Graphics, Animation, and Control
"This book is intended for human factors engineers requiring current knowledge of how a computer graphics surrogate human can augment their analyses of designed environments. ...
Norman I. Badler, Cary B. Phillips, Bonnie L. Webb...
ESANN
2007
14 years 11 months ago
Human motion recognition using Nonlinear Transient Computation
A novel approach to human motion recognition is proposed that is based on a variation of the Nonlinear Transient Computation Machine (NTCM). The motion data used to train the NTCM ...
Nigel Crook, Wee Jin Goh
GI
2004
Springer
15 years 3 months ago
Communicating Agents Architecture with Applications in Multimodal Human Computer Interaction
: We present our idea of solving parts of the vision task with an organic computing approach. We have designed a multiagent system (MAS) of many different modules working on differ...
Maximilian Krüger, Achim Schäfer, Andrea...
EUROSSC
2007
Springer
15 years 3 months ago
The Design of a Pressure Sensing Floor for Movement-Based Human Computer Interaction
This paper addresses the design of a large area, high resolution, networked pressure sensing floor with primary application in movement-based human-computer interaction (M-HCI). T...
Sankar Rangarajan, Assegid Kidané, Gang Qia...
ISWC
1998
IEEE
15 years 2 months ago
The Invention of the First Wearable Computer
The first wearable computer was conceived in 1955 by the author to predict roulette, culminating in a joint
Edward O. Thorp