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1630views
17 years 2 months ago
Vision: a computational investigation into the human representation and processing of visual information
"What does it mean, to see? The plain man's answer (and Aristotle's, too) would be, to know what is where by looking. In other words, vision is the process of discov...
David Marr
136
Voted
EUC
2008
Springer
15 years 5 months ago
Human Universality in Ubiquitous Computing: Maslow, Where Are You?
Too narrow, the productivity-oriented vision guiding ubiquitous computing should be replaced or enriched with humanistic aspects. We discuss the role of Maslow's hierarchy of...
Sébastien Duval, Christian Hoareau, Hiromic...
125
Voted
ICCV
2005
IEEE
15 years 9 months ago
Fast Head Tilt Detection for Human-Computer Interaction
Abstract. Accurate head tilt detection has a large potential to aid people with disabilities in the use of human-computer interfaces and provide universal access to communication s...
Benjamin N. Waber, John J. Magee, Margrit Betke
126
Voted
ACSC
2005
IEEE
15 years 9 months ago
Real-time Monocular Tracking of View Frustum for Large Screen Human-Computer Interaction
This paper introduces a novel approach towards direct interaction with large display systems. Monocular computer vision is utilised to avoid restraints imposed by input devices. T...
Kelvin Cheng, Masahiro Takatsuka
ICALT
2010
IEEE
15 years 1 months ago
A New Approach Based on Modelled Traces to Compute Collaborative and Individual Indicators Human Interaction
We propose in this paper a new method to compute indicators based on models transformations. We use the concept of modeled trace and trace-based system to design an indicator. We u...
Tarek Djouad, Alain Mille, Christophe Reffay, Moha...