: For the deployment of ambient services it is unrealistic to base user-computer interaction on traditional mouse or keyboard. Replacing them with other proprietary devices just mo...
Abstract. In the European cognitive vision project VAMPIRE (IST2001-34401), mobile AR-kits are used for interactive teaching of a visual active memory. This is achieved by 3D augme...
This paper presents a multimodal crisis management system (XISM). It employs processing of natural gesture and speech commands elicited by a user to efficiently manage complex dyn...
Nils Krahnstoever, Emilio Schapira, Sanshzar Kette...
We analyze a corpus of referring expressions collected from user interactions with a multimodal travel guide application. The analysis suggests that, in dramatic contrast to norma...
In this paper we present our study on expressive gibberish speech synthesis as a means for affective communication between computing devices, such as a robot or an avatar, and thei...