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TOG
2012
245views Communications» more  TOG 2012»
13 years 2 days ago
How do humans sketch objects?
Humans have used sketching to depict our visual world since prehistoric times. Even today, sketching is possibly the only rendering technique readily available to all humans. This...
Mathias Eitz, James Hays, Marc Alexa
CVPR
2012
IEEE
13 years 2 days ago
Exemplar-based human action pose correction and tagging
The launch of Xbox Kinect has built a very successful computer vision product and made a big impact to the gaming industry; this sheds lights onto a wide variety of potential appl...
Wei Shen, Ke Deng, Xiang Bai, Tommer Leyvand, Bain...
HRI
2012
ACM
13 years 5 months ago
A prototyping environment for interaction between a human and a robotic multi-agent system
In this paper we describe our prototyping environment to study concepts for empowering a single user to control robotic multi-agent systems. We investigate and validate these conc...
Michael Lichtenstern, Martin Frassl, Bernhard Peru...
CVPR
2012
IEEE
13 years 2 days ago
Social roles in hierarchical models for human activity recognition
We present a hierarchical model for human activity recognition in entire multi-person scenes. Our model describes human behaviour at multiple levels of detail, ranging from low-le...
Tian Lan, Leonid Sigal, Greg Mori
IJCV
2012
13 years 1 days ago
Viewpoint Selection for Human Actions
In many scenarios a scene is filmed by multiple video cameras located at different viewing positions. The difficulty in watching multiple views simultaneously raises an immediate...
Dmitry Rudoy, Lihi Zelnik-Manor