In this paper we describe research being conducted to investigate the experience of computer game immersion, in particular the component "real world dissociation". Keywo...
We show interaction possibilities and a graphical user interface for deformable, mobile devices. WIMP (windows, icons, mouse, pointer) interfaces are not practical on mobile devic...
The complexity of human detection increases significantly with a growing density of humans populating a scene. This paper presents a Bayesian detection framework using shape and m...
Abstract. In this paper we present our approach for a new contactfree Human-Machine Interface (cfHMI). This cfHMI is designed for controlling applications
This paper discusses the production of visually appealing computer-generated images, through the emulation of human drawing techniques and artificial evolution. Employing a databa...