This paper deals with the packetization interval of haptic media in networked virtual environments. We here handle work in which a user moves an object by manipulating a haptic in...
In an industry project with a German car manufacturer we are faced with the challenge of placing a maximum number of uniform rigid rectangular boxes in the interior of a car trunk...
Friedrich Eisenbrand, Stefan Funke, Andreas Karren...
We introduce PlayAnywhere, a front-projected computer vision-based interactive table system which uses a new commercially available projection technology to obtain a compact, self...
In a knowledge-based, networked economy, students leaving university need to have attained skills in collaborative and creative project-based work and to have developed critical, ...
In this article we examine the integration of communities of practice supported by a wiki into work processes. Linear structures are often inappropriate for the execution of knowl...