Sciweavers

818 search results - page 111 / 164
» Human computing for interactive digital media
Sort
View
ALIFE
1999
14 years 9 months ago
The Creatures Global Digital Ecosystem
An arti cial life entertainment-software product called Creatures was released in Europe in late 1996 and in the United States and Japan in mid-1997. When installed on a domestic c...
Dave Cliff, Stephen Grand
MM
2010
ACM
324views Multimedia» more  MM 2010»
14 years 7 months ago
3D ancient mosaics
Digital 3D mosaics generation is a current trend of NPR (Non Photorealistic Rendering) field; in this demo we present an interactive system realized in JAVA where the user can sim...
Sebastiano Battiato, Giovanni Puglisi
AMDO
2006
Springer
15 years 1 months ago
Modeling Timing Structure in Multimedia Signals
Modeling and describing temporal structure in multimedia signals, which are captured simultaneously by multiple sensors, is important for realizing human machine interaction and mo...
Hiroaki Kawashima, Kimitaka Tsutsumi, Takashi Mats...
CHI
2000
ACM
15 years 2 months ago
HandSCAPE: a vectorizing tape measure for on-site measuring applications
We introduce HandSCAPE, an orientation-aware digital tape measure, as an input device for digitizing field measurements, and visualizing the volume of the resulting vectors with c...
Jay Lee, Victor Su, Sandia Ren, Hiroshi Ishii
CHI
2000
ACM
15 years 2 months ago
Two-handed input using a PDA and a mouse
We performed several experiments using a Personal Digital Assistant (PDA) as an input device in the nondominant hand along with a mouse in the dominant hand. A PDA is a small hand...
Brad A. Myers, Kin Pou Lie, Bo-Chieh Yang