Sciweavers

818 search results - page 149 / 164
» Human computing for interactive digital media
Sort
View
FDG
2009
ACM
15 years 4 months ago
Games for passengers: accounting for motion in location-based applications
Passengers pay attention to the landscape as they move through the environment. We suggest a new type of applications, which adds to that experience. It consider their motion and ...
Liselott Brunnberg, Oskar Juhlin, Anton Gustafsson
ISWC
2003
IEEE
15 years 3 months ago
First Steps Towards Handheld Augmented Reality
In this paper we describe the first stand-alone Augmented Reality (AR) system with self-tracking running on an unmodified personal digital assistant (PDA) with a commercial camera...
Daniel Wagner, Dieter Schmalstieg
MM
2003
ACM
140views Multimedia» more  MM 2003»
15 years 3 months ago
Looking into video frames on small displays
With the growing popularity of personal digital assistants and smart phones, people have become enthusiastic to watch videos through these mobile devices. However, a crucial chall...
Xin Fan, Xing Xie, He-Qin Zhou, Wei-Ying Ma
HUC
2005
Springer
15 years 3 months ago
Preventing Camera Recording by Designing a Capture-Resistant Environment
With the ubiquity of camera phones, it is now possible to capture digital still and moving images anywhere, raising a legitimate concern for many organizations and individuals. Alt...
Khai N. Truong, Shwetak N. Patel, Jay Summet, Greg...
DIGRA
2005
Springer
15 years 3 months ago
Beyond P-1: Who Plays Online?
Academics and industry professionals alike have long been interested in developing a nuanced and empirically sound typography of online gamers. Designers and engineers are aware o...
Avery Alix