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» Human computing for interactive digital media
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CHI
1998
ACM
15 years 1 months ago
When the Interface is a Talking Dinosaur: Learning Across Media with ActiMates Barney
ActiMates™ Barney™ represents a new form of interactive learning product for two- to five-year old children: a small computer that looks like an animated plush doll. He can be...
Erik Strommen
ACMIDC
2009
14 years 7 months ago
Developing a media space for remote synchronous parent-child interaction
While supporting family communication has traditionally been a domain of interest for interaction designers, few research initiatives have explicitly investigated remote synchrono...
Svetlana Yarosh, Stephen Cuzzort, Hendrik Mül...
65
Voted
CHI
2002
ACM
15 years 10 months ago
Teen use of messaging media
Teenagers comprise a large proportion of our population, and their technology use is a bellwether of future trends. Today's teens are coming of age with the rapid development...
Diane J. Schiano, Coreena P. Chen, Ellen Isaacs, J...
MM
2009
ACM
199views Multimedia» more  MM 2009»
15 years 4 months ago
Beyond flat surface computing: challenges of depth-aware and curved interfaces
In the past decade, multi-touch-sensitive interactive surfaces have transitioned from pure research prototypes in the lab, to commercial products with wide-spread adoption. One of...
Hrvoje Benko
70
Voted
HCI
2009
14 years 7 months ago
Incorporating Cognitive Aspects in Digital Human Modeling
To build software which, at the press of a button, can tell you what cognition related hazards there are within an environment or a task, is probably well into the future if it is ...
Peter Thorvald, Dan Högberg, Keith Case