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AICCSA
2006
IEEE
121views Hardware» more  AICCSA 2006»
15 years 6 months ago
Software Defect Prediction Using Regression via Classification
In this paper we apply a machine learning approach to the problem of estimating the number of defects called Regression via Classification (RvC). RvC initially automatically discr...
Stamatia Bibi, Grigorios Tsoumakas, Ioannis Stamel...
JMLR
2012
13 years 7 months ago
Learning Low-order Models for Enforcing High-order Statistics
Models such as pairwise conditional random fields (CRFs) are extremely popular in computer vision and various other machine learning disciplines. However, they have limited expre...
Patrick Pletscher, Pushmeet Kohli
JMLR
2010
143views more  JMLR 2010»
15 years 3 months ago
A Quasi-Newton Approach to Nonsmooth Convex Optimization Problems in Machine Learning
We extend the well-known BFGS quasi-Newton method and its memory-limited variant LBFGS to the optimization of nonsmooth convex objectives. This is done in a rigorous fashion by ge...
Jin Yu, S. V. N. Vishwanathan, Simon Günter, ...
ICML
2008
IEEE
16 years 5 months ago
Extracting and composing robust features with denoising autoencoders
Previous work has shown that the difficulties in learning deep generative or discriminative models can be overcome by an initial unsupervised learning step that maps inputs to use...
Pascal Vincent, Hugo Larochelle, Yoshua Bengio, Pi...
128
Voted
ECML
2007
Springer
15 years 11 months ago
Graph-Based Domain Mapping for Transfer Learning in General Games
A general game player is an agent capable of taking as input a description of a game’s rules in a formal language and proceeding to play without any subsequent human input. To do...
Gregory Kuhlmann, Peter Stone