Reinforcement techniques have been successfully used to maximise the expected cumulative reward of statistical dialogue systems. Typically, reinforcement learning is used to estim...
To create a realistic environment, some simulations require simulated agents with human behavior pattern. Creating such agents with realistic behavior can be a tedious and time con...
Research has shown promise in the design of large scale common sense probabilistic models to infer human state from environmental sensor data. These models have made use of mined ...
William Pentney, Matthai Philipose, Jeff A. Bilmes
Machine learning is often used to automatically solve human tasks. In this paper, we look for tasks where machine learning algorithms are not as good as humans with the hope of ga...
Abstract: GEMINI (Generic Environment for Multilingual Interactive Natural Interfaces) is an EC funded research project. The goal of GEMINI is to provide a flexible platform for t...
Stefan W. Hamerich, Yu-Fang H. Wang, Volker Schube...