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» Human hand modeling from surface anatomy
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HUMO
2007
Springer
15 years 1 months ago
Articulated Object Registration Using Simulated Physical Force/Moment for 3D Human Motion Tracking
In this paper, we present a 3D registration algorithm based on simulated physical force/moment for articulated human motion tracking. Provided with sparsely reconstructed 3D human ...
Bingbing Ni, Stefan Winkler, Ashraf A. Kassim
UIST
1999
ACM
15 years 2 months ago
The Role of Kinesthetic Reference Frames in Two-Handed Input Performance
We present experimental work which explores how the match (or mismatch) between the input space of the hands and the output space of a graphical display influences twohanded input...
Ravin Balakrishnan, Ken Hinckley
SMI
1999
IEEE
193views Image Analysis» more  SMI 1999»
15 years 2 months ago
Modeling and Deformation Method of Human Body Model Based on Range Data
A cloth simulation system must generate a human body model based on measured data obtained from range data. We propose modeling and deformation methods based on such data. In our ...
Ryouji Matsuda, Tomuyuki Nishita
WACV
2005
IEEE
15 years 3 months ago
Automatic 2D Hand Tracking in Video Sequences
In gesture and sign language video sequences, hand motion tends to be rapid, and hands frequently appear in front of each other or in front of the face. Thus, hand location is oft...
Quan Yuan, Stan Sclaroff, Vassilis Athitsos
VRST
2005
ACM
15 years 3 months ago
Automatic generation of personalized human avatars from multi-view video
In multi-user virtual environments real-world people interact via digital avatars. In order to make the step from the real world onto the virtual stage convincing the digital equi...
Naveed Ahmed, Edilson de Aguiar, Christian Theobal...