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» Human hand modeling from surface anatomy
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LOCA
2009
Springer
15 years 2 months ago
Multi Activity Recognition Based on Bodymodel-Derived Primitives
Abstract. We propose a novel model-based approach to activity recognition using high-level primitives that are derived from a human body model estimated from sensor data. Using sho...
Andreas Zinnen, Christian Wojek, Bernt Schiele
IROS
2009
IEEE
162views Robotics» more  IROS 2009»
15 years 4 months ago
Novel mechanical design of biped robot SHERPA using 2 DOF cable differential modular joints
— This paper discusses the mechanical kinematics solutions and design aspects of the biped robot SHERPA, a bipedal platform able to walk and carry load. Starting from the analysi...
Ionut Mihai Constantin Olaru, Sébastien Kru...
ICCV
2003
IEEE
15 years 11 months ago
Constraining Human Body Tracking
Our paper addresses the problem of enforcing constraints in human body tracking. A projection technique is derived to impose kinematic constraints on independent multi-body motion...
David Demirdjian, Teresa Ko, Trevor Darrell
TOG
2008
134views more  TOG 2008»
14 years 9 months ago
Computing geometry-aware handle and tunnel loops in 3D models
Many applications such as topology repair, model editing, surface parameterization, and feature recognition benefit from computing loops on surfaces that wrap around their `handle...
Tamal K. Dey, Kuiyu Li, Jian Sun, David Cohen-Stei...
PERVASIVE
2008
Springer
14 years 9 months ago
Pressing the Flesh: Sensing Multiple Touch and Finger Pressure on Arbitrary Surfaces
Abstract. This paper identifies a new physical correlate of finger pressure that can be detected and measured visually in a wide variety of situations. When a human finger is press...
Joe Marshall, Tony P. Pridmore, Mike Pound, Steve ...