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CHI
2009
ACM
15 years 4 months ago
O' game, can you feel my frustration?: improving user's gaming experience via stresscam
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
MIR
2006
ACM
267views Multimedia» more  MIR 2006»
15 years 3 months ago
Matching slides to presentation videos using SIFT and scene background matching
We present a general approach for automatically matching electronic slides to videos of corresponding presentations for use in distance learning and video proceedings of conferenc...
Quanfu Fan, Kobus Barnard, Arnon Amir, Alon Efrat,...
CIVR
2007
Springer
154views Image Analysis» more  CIVR 2007»
15 years 3 months ago
Representing shape with a spatial pyramid kernel
The objective of this paper is classifying images by the object categories they contain, for example motorbikes or dolphins. There are three areas of novelty. First, we introduce ...
Anna Bosch, Andrew Zisserman, Xavier Muñoz
ICDM
2008
IEEE
142views Data Mining» more  ICDM 2008»
15 years 4 months ago
Unsupervised Face Annotation by Mining the Web
Searching for images of people is an essential task for image and video search engines. However, current search engines have limited capabilities for this task since they rely on ...
Duy-Dinh Le, Shin'ichi Satoh
SIGCOMM
2009
ACM
15 years 4 months ago
VUPoints: collaborative sensing and video recording through mobile phones
Mobile phones are becoming a convergent platform for sensing, computation, and communication. This paper envisions VUPoints, a collaborative sensing and video-recording system tha...
Xuan Bao, Romit Roy Choudhury