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» Human-Computer Interaction and Global Development
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149
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CHI
2010
ACM
15 years 10 months ago
iCon: utilizing everyday objects as additional, auxiliary and instant tabletop controllers
This work describes a novel approach to utilizing everyday objects of users as additional, auxiliary, and instant tabletop controllers. Based on this approach, a prototype platfor...
Kai-Yin Cheng, Rong-Hao Liang, Bing-Yu Chen, Rung-...
CHI
2010
ACM
15 years 10 months ago
iCanDraw: using sketch recognition and corrective feedback to assist a user in drawing human faces
When asked to draw, many people are hesitant because they consider themselves unable to draw well. This paper describes the first system for a computer to provide direction and fe...
Daniel Dixon, Manoj Prasad, Tracy Hammond
130
Voted
CHI
2010
ACM
15 years 10 months ago
Lessons learned from blog muse: audience-based inspiration for bloggers
Blogging in the enterprise is increasingly popular and recent research has shown that there are numerous benefits for both individuals and the organization, e.g. developing reputa...
Casey Dugan, Werner Geyer, David R. Millen
115
Voted
CHI
2010
ACM
15 years 10 months ago
Skinput: appropriating the body as an input surface
We present Skinput, a technology that appropriates the human body for acoustic transmission, allowing the skin to be used as an input surface. In particular, we resolve the locati...
Chris Harrison, Desney S. Tan, Dan Morris
124
Voted
CHI
2010
ACM
15 years 10 months ago
Code bubbles: a working set-based interface for code understanding and maintenance
Developers spend significant time reading and navigating code fragments spread across multiple locations. The filebased nature of contemporary IDEs makes it prohibitively difficul...
Andrew Bragdon, Robert C. Zeleznik, Steven P. Reis...