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ACMACE
2005
ACM
15 years 8 months ago
Playmakers in multiplayer game communities: their importance and motivations for participation
In many game-like open-ended multiplayer communities, the success of the game, and well-being of the community, depends on the efforts of certain individuals who arrange resources...
Antti Salovaara, Mikael Johnson, Kalle Toiskallio,...
114
Voted
ACMACE
2005
ACM
15 years 8 months ago
Towards a cinematically enhanced narrative
This paper describes the automatic creation of simple cinematic scenes and events that use film language (FL) as the basis for the creation of a visual story, aiming to improve it...
Alejandro Ramírez
ACMACE
2005
ACM
15 years 8 months ago
Exploring spatial narratives and mixed reality experiences in Oakland Cemetery
The Historic Oakland Cemetery in downtown Atlanta provides a unique setting for exploring the challenges of location-based mixed-reality experience design. Our objective is to ent...
Steven Dow, Jaemin Lee, Christopher Oezbek, Blair ...
DSVIS
2005
Springer
15 years 8 months ago
Towards Model Checking Stochastic Aspects of the thinkteam User Interface
Abstract. Stochastic model checking is a recent extension of traditional modelchecking techniques for the integrated analysis of both qualitative and quantitative system properties...
Maurice H. ter Beek, Mieke Massink, Diego Latella
86
Voted
HUC
2005
Springer
15 years 8 months ago
u-Texture: Self-Organizable Universal Panels for Creating Smart Surroundings
This paper introduces a novel way to allow non-expert users to create smart surroundings. Non-smart everyday objects such as furniture and appliances found in homes and offices can...
Naohiko Kohtake, Ryo Ohsawa, Takuro Yonezawa, Yuki...