We describe the design and implementation of a socially assistive robot that is able to monitor the performance of a user during a combined mental and physical task, with the purp...
This paper reports the preliminary results of a humanrobot dialogue analysis in the real world with the goal of understanding users' interaction patterns. We analyzed the dia...
—This video presents a computer vision based system for interaction between a single human and multiple robots. Face contact and motion-based gestures are used as two different n...
There is growing interest in mining the world of video games to find inspiration for human-robot interaction (HRI) design. This paper segments video game interaction into domain-i...
This paper explores the use of an outcome matrix as a computational representation of social interaction suitable for implementation on a robot. An outcome matrix expresses the re...