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80
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IROS
2007
IEEE
123views Robotics» more  IROS 2007»
15 years 4 months ago
Learning humanoid reaching tasks in dynamic environments
— A central challenging problem in humanoid robotics is to plan and execute dynamic tasks in dynamic environments. Given that the environment is known, sampling-based online moti...
Xiaoxi Jiang, Marcelo Kallmann
IROS
2006
IEEE
134views Robotics» more  IROS 2006»
15 years 3 months ago
Third-Person Interactive Control of Humanoid with Real-Time Motion Planning Algorithm
- Interactive avatar control means a control mechanism using AI techniques to improve user navigation efficiency as well as visual realism in a 3D virtual environment. This paper r...
Shu-Wei Hsu, Tsai-Yen Li
ROBOCUP
2004
Springer
138views Robotics» more  ROBOCUP 2004»
15 years 3 months ago
An Algorithm That Recognizes and Reproduces Distinct Types of Humanoid Motion Based on Periodically-Constrained Nonlinear PCA
Abstract. This paper proposes a new algorithm for the automatic segmentation of motion data from a humanoid soccer playing robot that allows feedforward neural networks to generali...
Rawichote Chalodhorn, Karl F. MacDorman, Minoru As...
81
Voted
IROS
2006
IEEE
107views Robotics» more  IROS 2006»
15 years 3 months ago
Learning Sensory-Motor Maps for Redundant Robots
— Humanoid robots are routinely engaged in tasks requiring the coordination between multiple degrees of freedom and sensory inputs, often achieved through the use of sensorymotor...
Manuel Lopes, José Santos-Victor
ICRA
2006
IEEE
202views Robotics» more  ICRA 2006»
15 years 3 months ago
Primitive Communication based on Motion Recognition and Generation with Hierarchical Mimesis Model
— Communication skill is essential for social robots in various environments such as homes, offices, and hospitals, where the robots are expected to interact with humans. In thi...
Wataru Takano, Katsu Yamane, Tomomichi Sugihara, K...