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ICRA
2006
IEEE
202views Robotics» more  ICRA 2006»
15 years 3 months ago
Primitive Communication based on Motion Recognition and Generation with Hierarchical Mimesis Model
— Communication skill is essential for social robots in various environments such as homes, offices, and hospitals, where the robots are expected to interact with humans. In thi...
Wataru Takano, Katsu Yamane, Tomomichi Sugihara, K...
ICRA
2006
IEEE
99views Robotics» more  ICRA 2006»
15 years 3 months ago
A Whole-body Control Framework for Humanoids Operating in Human Environments
Abstract— Tomorrow’s humanoids will operate in human environments, where efficient manipulation and locomotion skills, and safe contact interactions will be critical design fa...
Luis Sentis, Oussama Khatib
76
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IROS
2007
IEEE
123views Robotics» more  IROS 2007»
15 years 4 months ago
Learning humanoid reaching tasks in dynamic environments
— A central challenging problem in humanoid robotics is to plan and execute dynamic tasks in dynamic environments. Given that the environment is known, sampling-based online moti...
Xiaoxi Jiang, Marcelo Kallmann
ICRA
2005
IEEE
123views Robotics» more  ICRA 2005»
15 years 3 months ago
A Feedback Controller for Biped Humanoids that Can Counteract Large Perturbations During Gait
— In this paper, we propose a new method for biped humanoids to compensate for large amounts of angular momentum induced by strong external perturbations applied to the body duri...
Taku Komura, Howard Leung, Shunsuke Kudoh, James K...
IROS
2006
IEEE
134views Robotics» more  IROS 2006»
15 years 3 months ago
Third-Person Interactive Control of Humanoid with Real-Time Motion Planning Algorithm
- Interactive avatar control means a control mechanism using AI techniques to improve user navigation efficiency as well as visual realism in a 3D virtual environment. This paper r...
Shu-Wei Hsu, Tsai-Yen Li