In this paper, we are proposing a new mechanism for controlling 3D (three dimensional) avatars to create user-designed peculiar motions of avatars in real-time using general interf...
Dong Kim, Mee Young Sung, Jong Seung Park, Kyungko...
In this paper, we propose a dynamic allocation method of basis functions, an Allocation/Elimination Gaussian Softmax Basis Function Network (AE-GSBFN), that is used in reinforcemen...
We present a novel methodology for building humanlike artificially intelligent systems. We take as a model the only existing systems which are universally accepted as intelligent:...
Rodney A. Brooks, Cynthia Breazeal, Robert Irie, C...
Recent studies have shown that the perception of natural movements--in the sense of being "humanlike"--depends on both joint and task space characteristics of the movemen...
We present a model-free reinforcement learning method for partially observable Markov decision problems. Our method estimates a likelihood gradient by sampling directly in paramet...