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VR
2011
IEEE
309views Virtual Reality» more  VR 2011»
14 years 8 months ago
Two-handed tangible interaction techniques for composing augmented blocks
Abstract Modeling tools typically have their own interaction methods for combining virtual objects. For realistic composition in 3D space, many researchers from the fields of virt...
Hyeongmook Lee, Mark Billinghurst, Woontack Woo
ISMIS
1997
Springer
15 years 9 months ago
Automating Spoken Dialogue Systems
Abstract. Spoken dialogue interfaces apply in a number of applications. Engaging in meaningful conversation presupposes the ability to recognize and generate different conversatio...
Mona Singh, James Barnett, Munindar P. Singh
ICDCS
1995
IEEE
15 years 8 months ago
MASSIVE: A Distributed Virtual Reality System Incorporating Spatial Trading
MASSIVE is a distributed virtual reality system. It provides rich facilities to support user interaction and cooperation via text, audio and graphics media, and interaction is con...
Chris Greenhalgh, Steve Benford
MBUI
2004
104views User Interface» more  MBUI 2004»
15 years 6 months ago
An EUD Approach for Making MBUI Practical
In this paper, we present our perspective on Model-Based User Interfaces (hereafter MBUI) paradigm and provide with our experience in this area combining high-level knowledge-base...
José A. Macías, Pablo Castells
UIST
2010
ACM
15 years 2 months ago
Eden: supporting home network management through interactive visual tools
As networking moves into the home, home users are increasingly being faced with complex network management chores. Previous research, however, has demonstrated the difficulty many...
Jeonghwa Yang, W. Keith Edwards, David Haslem