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ECSCW
2001
14 years 11 months ago
Spaces of practice
This paper compares the properties of physical and digital workspaces in the context of a prototype of a collaborative virtual environment that has been developed with reference to...
Monika Büscher, Preben Mogensen, Dan Shapiro
79
Voted
VR
2000
IEEE
117views Virtual Reality» more  VR 2000»
15 years 2 months ago
First Steps with a Rideable Computer
Although technologies such as head mounted displays and CAVEs can be used to provide large immersive visual displays within small physical spaces, it is difficult to provide virt...
Robert S. Allison, Laurence R. Harris, Michael Jen...
IJHPCA
2008
151views more  IJHPCA 2008»
14 years 9 months ago
WE-AMBLE: a Workflow Engine To Manage Awareness in Collaborative Grid Environments
Grid computing intends to share heterogeneous resources in dynamic service-based environments. This kind of systems has the major advantages of enabling rapid composition of distr...
Pilar Herrero, José Luis Bosque, Manuel Sal...
CW
2005
IEEE
15 years 3 months ago
On a Serverless Networked Virtual Ball Game for Multi-Player
This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...
Yoshihiro Kawano, Tatsuhiro Yonekura
EUROPAR
2009
Springer
15 years 1 months ago
Dynamic Virtual Cluster Reconfiguration for Efficient IaaS Provisioning
Abstract. Cloud computing is an emerging paradigm to provide Infrastructure as a Service (IaaS). In this paper we present NEPTUNE-IaaS, a software system able to support the whole ...
Vittorio Manetti, Pasquale Di Gennaro, Roberto Bif...