Quantum evolutionary algorithm (QEA) is proposed on the basis of the concept and principles of quantum computing, which is a classical metaheuristic algorithm for the approximate s...
We propose a Bayesian framework for representing and recognizing local image motion in terms of two basic models: translational motion and motion boundaries. Motion boundaries are ...
Line primitives are a very powerful visual attribute used for scientific visualization and in particular for 3D vector-field visualization. We extend the basic line primitives w...
Real-time resource scheduling is an important factor for improving the performance of cluster computing. In many distributed and parallel processing systems, particularly real-tim...
The modeling of volumetric objects is still a difficult problem. Solid texture synthesis methods enable the design of volumes with homogeneous textures, but global features such a...
Kenshi Takayama, Olga Sorkine, Andrew Nealen, Take...