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DSRT
2004
IEEE
15 years 6 months ago
Exploring the Spatial Density of Strategy Models in a Realistic Distributed Interactive Application
As Distributed Interactive Applications (DIAs) become increasingly more prominent in the video game industry they must scale to accommodate progressively more users and maintain a...
Damien Marshall, Declan Delaney, Séamus McL...
GECCO
2007
Springer
181views Optimization» more  GECCO 2007»
15 years 9 months ago
A study on metamodeling techniques, ensembles, and multi-surrogates in evolutionary computation
Surrogate-Assisted Memetic Algorithm(SAMA) is a hybrid evolutionary algorithm, particularly a memetic algorithm that employs surrogate models in the optimization search. Since mos...
Dudy Lim, Yew-Soon Ong, Yaochu Jin, Bernhard Sendh...
CGF
2005
69views more  CGF 2005»
15 years 3 months ago
Structure Preserving CAD Model Repair
There are two major approaches for converting a tessellated CAD model that contains inconsistencies like cracks or intersections into a manifold and closed triangle mesh. Surface ...
Stephan Bischoff, Leif Kobbelt
SIGGRAPH
1999
ACM
15 years 7 months ago
Creating Generative Models from Range Images
We describe a new approach for creating concise high-level generative models from range images or other approximate representations of real objects. Using data from a variety of a...
Ravi Ramamoorthi, James Arvo
DCC
2007
IEEE
16 years 2 months ago
A Stochastic Model for Video and its Information Rates
We propose a stochastic model for video and compute its information rates. The model has two sources of information representing ensembles of camera motion and visual scene data (...
Arthur L. da Cunha, Minh N. Do, Martin Vetterli