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» Hybrid computing algorithm in representing solid model
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NPAR
2000
ACM
15 years 7 months ago
Artistic silhouettes: a hybrid approach
We present a new algorithm for rendering silhouette outlines of 3D polygonal meshes with stylized strokes. Rather than use silhouette edges of the model directly as the basis for ...
J. D. Northrup, Lee Markosian
PPOPP
1993
ACM
15 years 7 months ago
LogP: Towards a Realistic Model of Parallel Computation
A vast body of theoretical research has focused either on overly simplistic models of parallel computation, notably the PRAM, or overly specific models that have few representati...
David E. Culler, Richard M. Karp, David A. Patters...
ICIP
2006
IEEE
16 years 4 months ago
Background Modeling from GMM Likelihood Combined with Spatial and Color Coherency
This paper proposes to combine spatial and color coherency with the pixel-wise GMM to determine the background model. We first represent each pixel with a hybrid feature vector, w...
Sheng-Yan Yang, Chiou-Ting Hsu
GAMEON
2003
15 years 4 months ago
Multi-Agent Based Modelling: from Social Simulation to Real Time Strategy Games
Simulation has been regarded as the third way to represent social models, alternative to other two symbol systems: the verbal argumentation and the mathematical one. Simulation ca...
Marco Remondino
CVPR
2009
IEEE
16 years 10 months ago
Active Volume Models for 3D Medical Image Segmentation
In this paper, we propose a novel predictive model for object boundary, which can integrate information from any sources. The model is a dynamic “object” model whose manifes...
Tian Shen (Lehigh University), Hongsheng Li (Lehig...