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» Hybrid computing algorithm in representing solid model
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CGF
2008
140views more  CGF 2008»
15 years 3 months ago
Interactive Glossy Reflections using GPU-based Ray Tracing with Adaptive LOD
We present an interactive GPU-based algorithm for accurately rendering high-quality, dynamic glossy reflection effects from both HDR environment maps and local scene objects. Our ...
Xuan Yu, Rui Wang 0003, Jingyi Yu
PG
2007
IEEE
15 years 9 months ago
Point-Based Minkowski Sum Boundary
Minkowski sum is a fundamental operation in many geometric applications, including robotics, penetration depth estimation, solid modeling, and virtual prototyping. However, due to...
Jyh-Ming Lien
ICPPW
2005
IEEE
15 years 8 months ago
A Practical Approach to the Rating of Barrier Algorithms Using the LogP Model and Open MPI
Large–scale parallel applications performing global synchronization may spend a significant amount of execution time waiting for the completion of a barrier operation. Conseque...
Torsten Hoefler, Lavinio Cerquetti, Torsten Mehlan...
SIGGRAPH
2010
ACM
15 years 7 months ago
Spatial relationship preserving character motion adaptation
This paper presents a new method for editing and retargeting motions that involve close interactions between body parts of single or multiple articulated characters, such as danci...
Edmond S. L. Ho, Taku Komura, Chiew-Lan Tai
IPPS
1998
IEEE
15 years 7 months ago
A Parallel Evolutionary Algorithm for the Vehicle Routing Problem with Heterogeneous Fleet
Abstract. Nowadays genetic algorithms stand as a trend to solve NPcomplete and NP-hard problems. In this paper, we present a new hybrid metaheuristic which uses Parallel Genetic Al...
Luiz Satoru Ochi, Dalessandro Soares Vianna, L&uac...