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VISUALIZATION
2005
IEEE
15 years 8 months ago
Quality Mesh Generation for Molecular Skin Surfaces Using Restricted Union of Balls
Quality surface meshes for molecular models are desirable in the studies of protein shapes and functionalities. However, there is still no robust software that is capable to gener...
Ho-Lun Cheng, Xinwei Shi
VISUALIZATION
1997
IEEE
15 years 7 months ago
Simplifying polygonal models using successive mappings
: We present the use of mapping functions to automatically generate levels of detail with known error bounds for polygonal models. We develop a piece-wise linear mapping function f...
Jonathan D. Cohen, Dinesh Manocha, Marc Olano
CG
2005
Springer
15 years 3 months ago
Realistic synthesis of cao shu of Chinese calligraphy
In Chinese calligraphy cao shu is regarded as a kind of free form art which differs from other styles greatly in its less constrained strokes and brush textures. In this paper we ...
Jinhui Yu, Qunsheng Peng
ICCV
2011
IEEE
14 years 3 months ago
Video Primal Sketch: A Generic Middle-Level Representation of Video
This paper presents a middle-level video representation named Video Primal Sketch (VPS), which integrates two regimes of models: i) sparse coding model using static or moving prim...
Zhi Han, Zongben Xu, Song-Chun Zhu
ICPP
2009
IEEE
15 years 10 months ago
LeWI: A Runtime Balancing Algorithm for Nested Parallelism
Abstract—We present LeWI: a novel load balancing algorithm, that can balance applications with very different patterns of imbalance. Our algorithm can balance fine grain imbalan...
Marta Garcia, Julita Corbalán, Jesús...