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GRAPHICSINTERFACE
2003
15 years 6 months ago
Pen-and-ink textures for real-time rendering
Simulation of a pen-and-ink illustration style in a realtime rendering system is a challenging computer graphics problem. Tonal art maps (TAMs) were recently suggested as a soluti...
Jennifer Fung, Oleg Veryovka
BMVC
1998
15 years 6 months ago
3D Shape Modelling through a Constrained Estimation of a Bicubic B-spline Surface
This paper presents a new method to extract the 3D shape of objects from 3D gray level images using a bicubic B-spline surface model. Extraction of object shape is achieved throug...
Xinquan Shen, Michael Spann
CORR
2010
Springer
200views Education» more  CORR 2010»
15 years 4 months ago
A Multilevel Approach For Nonnegative Matrix Factorization
Nonnegative Matrix Factorization (NMF) is the problem of approximating a nonnegative matrix with the product of two low-rank nonnegative matrices and has been shown to be particul...
Nicolas Gillis, François Glineur
101
Voted
CGF
2005
99views more  CGF 2005»
15 years 4 months ago
N-Buffers for efficient depth map query
We introduce the N-buffer as a tool for multiresolution depth map representation. This neighborhood buffer encodes the value and position of local depth extrema at different scale...
Xavier Décoret
174
Voted
JMIV
2002
152views more  JMIV 2002»
15 years 4 months ago
Shape Connectivity: Multiscale Analysis and Application to Generalized Granulometries
This paper develops a multiscale connectivity theory for shapes based on the axiomatic definition of new generalized connectivity measures, which are obtained using morphology-base...
Costas S. Tzafestas, Petros Maragos