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SIGGRAPH
1992
ACM
15 years 8 months ago
Predicting reflectance functions from complex surfaces
We describe a physically-based Monte Carlo technique for approximating bidirectional reflectance distribution functions (BRDFs) for a large class of geometries by directly simulat...
Stephen H. Westin, James Arvo, Kenneth E. Torrance
INCDM
2010
Springer
146views Data Mining» more  INCDM 2010»
15 years 8 months ago
Learning from Humanoid Cartoon Designs
Abstract. Character design is a key ingredient to the success of any comicbook, graphic novel, or animated feature. Artists typically use shape, size and proportion as the first de...
Md. Tanvirul Islam, Kaiser Md. Nahiduzzaman, Why Y...
3DPVT
2004
IEEE
250views Visualization» more  3DPVT 2004»
15 years 8 months ago
Multiple View Reconstruction of People
This paper presents a unified framework for model-based and model-free reconstruction of people from multiple camera views in a studio environment. Shape and appearance of the rec...
Adrian Hilton, Jonathan Starck
AMDO
2006
Springer
15 years 8 months ago
Acquisition of Articulated Human Body Models Using Multiple Cameras
Abstract. Motion capture is an important application in different areas such as biomechanics, computer animation, and human-computer interaction. Current motion capture methods typ...
Aravind Sundaresan, Rama Chellappa
AAAI
2008
15 years 6 months ago
Dimension Amnesic Pyramid Match Kernel
With the success of local features in object recognition, feature-set representations are widely used in computer vision and related domains. Pyramid match kernel (PMK) is an effi...
Yi Liu, Xulei Wang, Hongbin Zha