The Euclidean skeleton is essential for general shape representation. This paper provides an e cient method to extract a well-connected Euclidean skeleton by a neighbor bisector d...
This paper presents a method for computing the visual hull that is based on two novel representations: the rim mesh, which describes the connectivity of contour generators on the ...
This paper presents two approaches for the representation and recognition of human action in video, aiming for viewpoint invariance. The paper first presents new results using a 2...
Image composition (or mosaicing) has attracted a growing attention in recent years as one of the main elements in video analysis and representation. In this paper we deal with the...
Roberto Marzotto, Andrea Fusiello, Vittorio Murino
A novel region-based progressive stereo matching algorithm is presented. It combines the strengthes of previous region-based and progressive approaches. The progressive framework ...