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CGF
2005
111views more  CGF 2005»
15 years 4 months ago
Pinchmaps: textures with customizable discontinuities
We introduce a new texture representation that combines standard sampling, to be bilinearly interpolated in smoothly varying regions, with customizable discontinuities, to model s...
Marco Tarini, Paolo Cignoni
CACM
2004
90views more  CACM 2004»
15 years 4 months ago
Adaptive document layout
We present and explore a simple idea for improving document layout on arbitrary devices of different resolutions and size. The key idea is to allow manifold representations of con...
Charles E. Jacobs, Wilmot Li, Evan Schrier, David ...
CGA
2004
15 years 4 months ago
Flexible Point-Based Rendering on Mobile Devices
Point-based rendering is a compact and efficient means of displaying complex geometry. Our goal is to enable flexible point-based rendering, permitting local image refinement, req...
Florent Duguet, George Drettakis
CG
2000
Springer
15 years 4 months ago
Light propagation visualization as a tool for 3D scene analysis in lighting design
This paper is devoted to a designer tool, which is an extension of particle tracing algorithm for analysis of scenes, artifacts, image ghosts, and ray tracing mechanism itself. Th...
Edward A. Kopylov, Kirill Dmitriev
MVA
2002
146views Computer Vision» more  MVA 2002»
15 years 3 months ago
Motion segmentation and pose recognition with motion history gradients
This paper uses a simple method for representing motion in successively layered silhouettes that directly encode system time termed the timed Motion History Image (tMHI). This rep...
Gary R. Bradski, James W. Davis