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ICALT
2010
IEEE
15 years 3 months ago
Spatializing Social Practices in Mobile Game-Based Learning
The objectives of this paper are to explore the characteristics of patterns of participation in social and gameplay spaces outside the classroom of 10 fifteen-year-olds engaging in...
Susan Gwee, Yam-San Chee, Ek-Ming Tan
ICDM
2006
IEEE
182views Data Mining» more  ICDM 2006»
15 years 8 months ago
Active Learning to Maximize Area Under the ROC Curve
In active learning, a machine learning algorithm is given an unlabeled set of examples U, and is allowed to request labels for a relatively small subset of U to use for training. ...
Matt Culver, Kun Deng, Stephen D. Scott
COLT
1998
Springer
15 years 6 months ago
Learning One-Variable Pattern Languages in Linear Average Time
A new algorithm for learning one-variable pattern languages is proposed and analyzed with respect to its average-case behavior. We consider the total learning time that takes into...
Rüdiger Reischuk, Thomas Zeugmann
STACS
1999
Springer
15 years 6 months ago
A Complete and Tight Average-Case Analysis of Learning Monomials
Abstract. We advocate to analyze the average complexity of learning problems. An appropriate framework for this purpose is introduced. Based on it we consider the problem of learni...
Rüdiger Reischuk, Thomas Zeugmann
AAAI
1998
15 years 3 months ago
Knowledge Intensive Exception Spaces
In this paper we extend the concept of exception spaces as defined by Cost and Salzberg (Cost and Salzberg, 1993), in the context of exemplar-based reasoning. Cost et al. defined ...
Sarabjot S. Anand, David W. Patterson, John G. Hug...