The objectives of this paper are to explore the characteristics of patterns of participation in social and gameplay spaces outside the classroom of 10 fifteen-year-olds engaging in...
In active learning, a machine learning algorithm is given an unlabeled set of examples U, and is allowed to request labels for a relatively small subset of U to use for training. ...
A new algorithm for learning one-variable pattern languages is proposed and analyzed with respect to its average-case behavior. We consider the total learning time that takes into...
Abstract. We advocate to analyze the average complexity of learning problems. An appropriate framework for this purpose is introduced. Based on it we consider the problem of learni...
In this paper we extend the concept of exception spaces as defined by Cost and Salzberg (Cost and Salzberg, 1993), in the context of exemplar-based reasoning. Cost et al. defined ...
Sarabjot S. Anand, David W. Patterson, John G. Hug...