Studies of interactive systems in museums have raised important design considerations, but so far have failed to address sufficiently the particularities of family interaction and...
Tom Hope, Yoshiyuki Nakamura, Toru Takahashi, Atsu...
The creation of huge databases coming from both restoration of existing analogue archives and new content is demanding fast and more and more reliable tools for content analysis a...
Multi-user multimodal interactive systems involve multiple users that can use multiple interaction modalities. Although multi-user multimodal systems are becoming more prevalent (...
In tangible learning systems, the facility to promote physically active engagement highlights the need to understand how different designs impact on action and interaction, and th...
Sara Price, Jennifer G. Sheridan, Taciana Pontual ...
Although the 2D desktop metaphor has been the dominating paradigm of user interfaces for over two decades, 3D models of interaction are becoming more feasible due to advances in c...