Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
Cooperative design has been an integral part of many games. With the success of games like Left4Dead, many game designers and producers are currently exploring the addition of coo...
Magy Seif El-Nasr, Bardia Aghabeigi, David Milam, ...
This article, assuming that player motivations are the outcome of continuous player-environment interactions, applies the needs framework of Murray (1938) to a computer game and i...
A considerable amount of research in case-based reasoning (CBR) has recently focused on conversational CBR as a means of providing more effective support for interactive problem ...
Patterns for property specification enable non-experts to write formal specifications that can be used for automatic model checking. The existing patterns identified in [6] allow ...