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96
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PERSUASIVE
2009
Springer
15 years 6 months ago
A behavior model for persuasive design
This paper presents a new model for understanding human behavior. In this model (FBM), behavior is a product of three factors: motivation, ability, and triggers, each of which has...
B. J. Fogg
CHI
2010
ACM
15 years 7 months ago
ViralVCD: tracing information-diffusion paths with low cost media in developing communities
We describe ViralVCD: a low cost method for tracing paths of information diffusion in developing communities using physical media. We instituted a participatory video framework fo...
Nithya Sambasivan, Ed Cutrell, Kentaro Toyama
MM
2009
ACM
147views Multimedia» more  MM 2009»
15 years 5 months ago
Wearing a YouTube hat: directors, comedians, gurus, and user aggregated behavior
While existing studies on YouTube’s massive user-generated video content have mostly focused on the analysis of videos, their characteristics, and network properties, little att...
Joan-Isaac Biel, Daniel Gatica-Perez
105
Voted
FDG
2009
ACM
15 years 6 months ago
Exertion in networked games
Physical play familiar from sports activities is a favorite pastime across all cultures and has been attributed with many social, mental and physical health benefits. However, the...
Florian Mueller
SOCIALCOM
2010
14 years 10 months ago
Friendfeed Breaking News: Death of a Public Figure
Abstract--Microblogging sites allow users to post short messages online, offering a reliable way to communicate and to spread information quickly and efficiently; moreover, they ca...
Matteo Magnani, Danilo Montesi, Luca Rossi