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PERSUASIVE
2009
Springer
15 years 3 months ago
A behavior model for persuasive design
This paper presents a new model for understanding human behavior. In this model (FBM), behavior is a product of three factors: motivation, ability, and triggers, each of which has...
B. J. Fogg
CHI
2010
ACM
15 years 4 months ago
ViralVCD: tracing information-diffusion paths with low cost media in developing communities
We describe ViralVCD: a low cost method for tracing paths of information diffusion in developing communities using physical media. We instituted a participatory video framework fo...
Nithya Sambasivan, Ed Cutrell, Kentaro Toyama
MM
2009
ACM
147views Multimedia» more  MM 2009»
15 years 2 months ago
Wearing a YouTube hat: directors, comedians, gurus, and user aggregated behavior
While existing studies on YouTube’s massive user-generated video content have mostly focused on the analysis of videos, their characteristics, and network properties, little att...
Joan-Isaac Biel, Daniel Gatica-Perez
FDG
2009
ACM
15 years 3 months ago
Exertion in networked games
Physical play familiar from sports activities is a favorite pastime across all cultures and has been attributed with many social, mental and physical health benefits. However, the...
Florian Mueller
SOCIALCOM
2010
14 years 7 months ago
Friendfeed Breaking News: Death of a Public Figure
Abstract--Microblogging sites allow users to post short messages online, offering a reliable way to communicate and to spread information quickly and efficiently; moreover, they ca...
Matteo Magnani, Danilo Montesi, Luca Rossi