We present an adaptive framework for condensation algorithms in the context of human-face tracking. We attack the face tracking problem by making factored sampling more efficient a...
Yui Man Lui, J. Ross Beveridge, L. Darrell Whitley
High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
Repeated elements are ubiquitous and abundant in both manmade and natural scenes. Editing such images while preserving the repetitions and their relations is nontrivial due to over...
Ming-Ming Cheng, Fang-Lue Zhang, Niloy J. Mitra, X...
—This paper introduces the new color face recognition (FR) method that makes effective use of boosting learning as color-component feature selection framework. The proposed boost...
Jae Young Choi, Yong Man Ro, Konstantinos N. Plata...
We address the problem of 2D-3D pose estimation in difficult viewing conditions, such as low illumination, cluttered background, and large highlights and shadows that appear on t...