Shadow maps are a widely used shadowing technique in real time graphics. One major drawback of their use is that they cannot be filtered in the same way as color textures, typica...
In this paper, we present a method that integrates cues from shading, shadow and specular reflections for estimating directional illumination in a textured scene. Texture poses a ...
Yuanzhen Li, Stephen Lin, Hanqing Lu, Heung-Yeung ...
In this paper, we propose a new method for face recognition under varying illumination conditions using a single input image. Our method is based on a statistical shape-from-shadin...
Background modeling and subtraction to detect new or moving objects in a scene is an important component of many intelligent video applications. Compared to a single camera, the u...
Ser-Nam Lim, Anurag Mittal, Larry S. Davis, Nikos ...
In Monte-Carlo photon-tracing methods energy-carrying particles are traced in an environment to generate hit points on object surfaces for simulating global illumination. The surf...