Abstract. Illumination variation is one of intractable yet crucial problems in face recognition and many lighting normalization approaches have been proposed in the past decades. N...
Hu Han, Shiguang Shan, Laiyun Qing, Xilin Chen, We...
Abstract. Correction of building height effects is a critical step in image interpretation from aerial imagery in urban area. In this paper, an efficient scheme to correct building...
Hong-Gyoo Sohn, Kong-Hyun Yun, Gi-Hong Kim, Hyo Su...
W e address an open and hitherto neglected problem in computer vision, how to reconstruct the geometry of objects with arbitrary and possibly anisotropic bidirectional reflectance...
Sebastian Magda, David J. Kriegman, Todd Zickler, ...
Various problems in Computer Vision become difficult due to a strong influence of lighting on the images of an object. Recent work showed analytically that the set of all images of...
Normal mapping is a variant of bump mapping that is commonly used in computer games. It models complex surface variations by explicitly storing a surface normal in a texture map. ...