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FDG
2009
ACM
15 years 4 months ago
System for Automated Interactive Lighting (SAIL)
Successful lighting in video games is more than a physically accurate illumination model. Aesthetics and function are of equal or greater importance. Lighting designers may deviat...
Joseph A. Zupko, Magy Seif El-Nasr
AFRIGRAPH
2004
ACM
15 years 3 months ago
High fidelity reconstruction of the ancient Egyptian temple of Kalabsha
The ancient Egyptian temple of Kalabsha dates back to 30 BC. In 1963 the temple was dismantled and moved to a new site in order to save it from the rising waters of the Lake Nasse...
Veronica Sundstedt, Alan Chalmers, Philippe Martin...
79
Voted
ICIP
2003
IEEE
15 years 2 months ago
Detection and counting of cars in aerial images
This paper introduces a new approach to automatic car detection in monocular large scale aerial images. The extraction is based on a hierarchical 3D-model that describes the promi...
S. Hinz
SIGGRAPH
2003
ACM
15 years 2 months ago
TensorTextures
This paper introduces a tensor framework for image-based rendering. In particular, we develop an algorithm called TensorTextures that learns a parsimonious model of the bidirectio...
M. Alex O. Vasilescu, Demetri Terzopoulos
79
Voted
ICASSP
2010
IEEE
14 years 9 months ago
Camera-based clear path detection
In using image analysis to assist a driver to avoid obstacles on the road, traditional approaches rely on various detectors designed to detect different types of objects. We propo...
Qi Wu, Wende Zhang, Tsuhan Chen, B. V. K. Vijaya K...