Many of the difficulties users experience when working with interactive systems arise from misfits between the user's conceptualisation of the domain and device with which the...
We present a framework for computing generalized distance transforms and skeletons of two-dimensional objects using graphics hardware. Our method is based on the concept of footpr...
We consider how simulation metamodels can be used to optimize the performance of a system that depends on a number of factors. We focus on the situation where the number of simula...
A digital photo studio was built to generate high quality real world input data for various imagebased rendering and vision algorithms. Special attention was paid to carefully con...
Michael Goesele, Wolfgang Heidrich, Hendrik P. A. ...
We illustrate the vibrational modes of a drum shaped like the Koch snowflake. Vibrational modes are computed using a fairly standard finite difference technique applied to a recen...