We present a new mesh warping algorithm for tetrahedral meshes based upon weighted laplacian smoothing. We start with a 3D domain which is bounded by a triangulated surface mesh a...
Abstract. This paper presents a new registration method called Transitive InverseConsistent Manifold Registration (TICMR). The TICMR method jointly estimates correspondence maps be...
Abstract. Many real objects, such as faces, sculptures, or low-reliefs are composed of many detailed parts that can not be easily modeled by an artist nor by 3D scanning. In this p...
—We propose an efficient alternative to commonly used parametric surfaces such as NURBS surfaces for definition of complex geometry in shared virtual spaces. Our mathematical mod...
We present a novel approach to creating deformations of polygonal models using Radial Basis Functions (RBFs) to produce localized real-time deformations. Radial Basis Functions as...